I’m a UX/UI designer who’s lived in the Philippines, Orlando, Detroit, and now Chicago. Growing up in many cultures solidified my interest in people and communication; it’s what drove me to get a degree in communications with a focus on PR. When I found an affinity for technology and problem-solving, I pivoted to UX and UI through self-teaching and the best design bootcamp in the country.
Besides drinking copious amounts of coffee, and listening to countless hours of music, my process varies depending on the challenges and constraints of each project. However, it is loosely anchored around an iterative, agile process that involves:
In this phase, I work with my stakeholders to determine what the scope, challenges, and constraints of the project are.
User interviews and synthesizing, competitive analysis, domain research, and personas, are some of the tools that I use to build my foundation of research.
At this point in my process, I employ different ideation exercises to design as many solutions to the challenge. The most viable solution is then further developed with pen and paper.
A lo-fidelity paper prototype created on InVision or MarvelApp is tested and further refined.
After a design is validated, I move on to mid to high fidelity wireframes using sketch, photoshop, or Axure, which I then turn into prototypes using InVision, Axure, or Principle.
The prototypes are then further tested and refined before the final handoff.
It is at this point in my process that I finalize my designs and create annotations for the developer, UI designer, interaction designer, and/or other UX designers on the team.
*Who I’ve worked with as of 2017